IV HUD V2
GLXS HUD v2 gives every player a fully customizable, modern HUD. Players choose their own styles and colors and place every element exactly where they want it, while server owners keep full control of the defaults from a single config file.
* 30+ visual styles, switchable in game with live preview
* 8 status bar styles
* 8 minimap frames (round & square)
* 3 speedometer styles + dedicated aircraft, boat and bicycle HUDs
* 3 info widget styles (ID, players, job, gang, duty, cash, bank, black money, weapon, clock)
* 3 compass styles and 2 voice indicator styles
* Drag & drop edit mode with separate walking and vehicle layouts
* In-game settings menu (/hud) with day / night themes and accent colors
* Nitro, seatbelt & harness indicators with seatbelt and low-fuel alerts
* Built-in seatbelt, or automatic support for qbx_seatbelt and other seatbelt scripts
* Optional stress system with screen effects
* Performance profiles (ultra-optimize / default / ultra-fast)
* 7 languages: EN, TR, FR, DE, ES, PT-BR, NL
* No database required β player layouts are saved client-side
## π Requirements
* Qbox / QBCore / ESX / ND Core / vRP (auto-detected)
## π Documentation
https://galaxis-studios.gitbook.io/galaxis-studios/getting-started/hud-v2
π Cfx.re asset escrow β config, locales and integration hooks remain open